2019-10-12 07:16:00 +00:00
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from app import socketio
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from flask_socketio import send, emit, join_room, leave_room
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import json
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2019-10-13 17:15:03 +00:00
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from models.Game import Game
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from models.User import User, user_schema
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2019-10-12 07:16:00 +00:00
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def join_room_notice(room):
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@socketio.on('join room', namespace=f'/{room}')
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def connect_room(message):
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print(f'connected with ${message}')
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emit('connected', {'roomspace': f'/{room}'})
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def new_game_notice(room, game):
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print('sending new game notice')
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socketio.emit('new game', game, broadcast=True, namespace=f'/{room}')
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def new_room_notice(room):
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socketio.emit('new room', room, broadcast=True)
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def join_game_notice(game_id, user):
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@socketio.on('join game')
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2019-10-13 17:15:03 +00:00
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def handle_join_game(data):
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print(data)
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game_id = data['game']
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user_id = data['user']
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game = Game.query.filter_by(id=game_id).first()
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print('join game')
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print(game)
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print(game['player_black'])
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join_room(game_id)
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if not game['player_black']:
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game['player_black'] = user
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user = user_schema.dumps(User.query.filter_by(id=user_id).first())
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emit('new player', {'black': user}, broadcast=True)
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2019-10-12 07:16:00 +00:00
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emit('join game', data, room=f'game')
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