create basic Game model

This commit is contained in:
Sorrel Bri 2019-10-01 20:09:46 -07:00
parent 740e2b13d4
commit ac02af8cbb
8 changed files with 50 additions and 2 deletions

4
app.py
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@ -2,7 +2,7 @@ import os
from flask import Flask from flask import Flask
from flask_sqlalchemy import SQLAlchemy from flask_sqlalchemy import SQLAlchemy
# from flask_marshmallow import Marshmallow from flask_marshmallow import Marshmallow
from flask_migrate import Migrate from flask_migrate import Migrate
app = Flask(__name__) app = Flask(__name__)
@ -22,7 +22,7 @@ db = SQLAlchemy(app)
migrate = Migrate(app, db) migrate = Migrate(app, db)
# init marshmallow # init marshmallow
# ma = Marshmallow(app) ma = Marshmallow(app)
# dev server # dev server
DEBUG = True DEBUG = True

6
models/Branch.py Normal file
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@ -0,0 +1,6 @@
from ..app import db, ma
class Branch(db.Model):
__table_args__ = {'extend_existing': True}
id = db.Column(db.Integer, primary_key=True)

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models/Game.py Normal file
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@ -0,0 +1,42 @@
from ..app import db, ma
import enum
class Players(enum.Enum):
BLACK = "The player taking black stones"
WHITE = "The player taking white stones"
class WinType(enum.Enum):
DRAW = "The game is a draw"
RESIGN = "The game ended in resignation"
SCORE = "The game ended by counting points"
TIME = "The game ended in loss by time out"
VOID = "The game was suspended"
class Game(db.Model):
__table_args__ = {'extend_existing': True}
id = db.Column(db.Integer, primary_key=True)
date = db.Column(db.DateTime())
komi = db.Column(db.Decimal(2,1))
handicap = db.Column(db.Integer)
board_size = db.Column(db.Integer)
win_type = db.Column(db.Enum(WinType))
winner = db.Column(db.Enum(Players))
score = db.Column(db.Decimal(2,1))
white_captures = db.Column(db.Integer)
black_captures = db.Column(db.Integer)
application = db.Column(db.String(40))
application_version = db.Column(db.String(20))
event = db.Column(db.String(40))
name = db.Column(db.String(40))
description = db.Column(db.String(200))
round = db.Column(db.Integer())
# foreign keys
# game_room
# time_settings
# player_black
# player_white
def __init__(self):
pass

0
models/GameRoom.py Normal file
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models/Message.py Normal file
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models/Move.py Normal file
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models/TimeSettings.py Normal file
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models/User.py Normal file
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