Merge pull request #14 from sorrelbri/sj-model-refactor
sj model refactor
This commit is contained in:
commit
e4d7c1ad46
8 changed files with 60 additions and 90 deletions
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@ -1,7 +1,6 @@
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if __name__ == '__main__':
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if __name__ == '__main__':
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from ..models.User import User
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from ..models.User import User
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from ..models.GameRoom import GameRoom
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from ..models.GameRoom import GameRoom
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from ..models.TimeSettings import TimeSettings
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from ..models.Game import Game
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from ..models.Game import Game
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from ..models.Move import Move
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from ..models.Move import Move
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from ..models.Message import Message
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from ..models.Message import Message
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@ -15,7 +15,6 @@ from models.Game import Game
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from models.GameRoom import GameRoom
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from models.GameRoom import GameRoom
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from models.Message import Message
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from models.Message import Message
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from models.Move import Move
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from models.Move import Move
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from models.TimeSettings import TimeSettings
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from models.User import User
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from models.User import User
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# migrations
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# migrations
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@ -1,8 +1,8 @@
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"""empty message
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"""empty message
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Revision ID: acabfc6d158d
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Revision ID: 45f01fb15e26
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Revises:
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Revises:
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Create Date: 2019-10-10 14:25:27.198731
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Create Date: 2019-10-10 17:50:40.846864
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"""
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"""
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from alembic import op
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from alembic import op
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@ -10,7 +10,7 @@ import sqlalchemy as sa
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# revision identifiers, used by Alembic.
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# revision identifiers, used by Alembic.
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revision = 'acabfc6d158d'
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revision = '45f01fb15e26'
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down_revision = None
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down_revision = None
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branch_labels = None
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branch_labels = None
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depends_on = None
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depends_on = None
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@ -18,20 +18,12 @@ depends_on = None
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def upgrade():
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def upgrade():
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# ### commands auto generated by Alembic - please adjust! ###
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# ### commands auto generated by Alembic - please adjust! ###
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op.create_table('room_languages',
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op.create_table('game_rooms',
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sa.Column('id', sa.Integer(), autoincrement=True, nullable=False),
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sa.Column('id', sa.Integer(), autoincrement=True, nullable=False),
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sa.Column('name', sa.String(length=40), nullable=False),
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sa.Column('name', sa.String(length=40), nullable=False),
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sa.Column('iso', sa.String(length=2), nullable=False),
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sa.Column('description', sa.String(length=200), nullable=False),
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sa.PrimaryKeyConstraint('id')
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sa.Column('private', sa.Boolean(), nullable=False),
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)
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sa.Column('language', sa.Enum('EN', name='languages'), nullable=False),
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op.create_table('time_settings',
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sa.Column('id', sa.Integer(), autoincrement=True, nullable=False),
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sa.Column('main_time', sa.Enum('BYOYOMI', 'ABSOLUTE', 'HOURGLASS', 'NONE', name='timetypes'), nullable=False),
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sa.Column('time_period', sa.Integer(), nullable=True),
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sa.Column('period_length', sa.Integer(), nullable=True),
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sa.Column('overtime', sa.Enum('BYOYOMI', 'ABSOLUTE', 'HOURGLASS', 'NONE', name='timetypes'), nullable=False),
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sa.Column('overtime_period', sa.Integer(), nullable=True),
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sa.Column('overtime_length', sa.Integer(), nullable=True),
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sa.PrimaryKeyConstraint('id')
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sa.PrimaryKeyConstraint('id')
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)
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)
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op.create_table('users',
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op.create_table('users',
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@ -48,15 +40,6 @@ def upgrade():
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sa.UniqueConstraint('email'),
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sa.UniqueConstraint('email'),
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sa.UniqueConstraint('username')
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sa.UniqueConstraint('username')
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)
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)
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op.create_table('game_rooms',
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sa.Column('id', sa.Integer(), autoincrement=True, nullable=False),
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sa.Column('name', sa.String(length=40), nullable=False),
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sa.Column('description', sa.String(length=200), nullable=False),
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sa.Column('private', sa.Boolean(), nullable=False),
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sa.Column('language', sa.Integer(), nullable=False),
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sa.ForeignKeyConstraint(['language'], ['room_languages.id'], ),
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sa.PrimaryKeyConstraint('id')
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)
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op.create_table('game_rooms_users',
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op.create_table('game_rooms_users',
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sa.Column('user_id', sa.Integer(), nullable=False),
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sa.Column('user_id', sa.Integer(), nullable=False),
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sa.Column('game_rooms_id', sa.Integer(), nullable=False),
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sa.Column('game_rooms_id', sa.Integer(), nullable=False),
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@ -81,16 +64,27 @@ def upgrade():
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sa.Column('name', sa.String(length=40), nullable=True),
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sa.Column('name', sa.String(length=40), nullable=True),
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sa.Column('description', sa.String(length=200), nullable=True),
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sa.Column('description', sa.String(length=200), nullable=True),
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sa.Column('round', sa.Integer(), nullable=True),
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sa.Column('round', sa.Integer(), nullable=True),
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sa.Column('main_time', sa.Enum('BYOYOMI', 'ABSOLUTE', 'HOURGLASS', 'NONE', name='timetypes'), nullable=False),
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sa.Column('time_period', sa.Integer(), nullable=True),
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sa.Column('period_length', sa.Integer(), nullable=True),
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sa.Column('overtime', sa.Enum('BYOYOMI', 'ABSOLUTE', 'HOURGLASS', 'NONE', name='timetypes'), nullable=False),
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sa.Column('overtime_period', sa.Integer(), nullable=True),
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sa.Column('overtime_length', sa.Integer(), nullable=True),
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sa.Column('game_room', sa.Integer(), nullable=True),
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sa.Column('game_room', sa.Integer(), nullable=True),
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sa.Column('time_settings', sa.Integer(), nullable=True),
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sa.Column('player_black', sa.Integer(), nullable=True),
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sa.Column('player_black', sa.Integer(), nullable=True),
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sa.Column('player_white', sa.Integer(), nullable=True),
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sa.Column('player_white', sa.Integer(), nullable=True),
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sa.ForeignKeyConstraint(['game_room'], ['game_rooms.id'], ),
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sa.ForeignKeyConstraint(['game_room'], ['game_rooms.id'], ),
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sa.ForeignKeyConstraint(['player_black'], ['users.id'], ),
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sa.ForeignKeyConstraint(['player_black'], ['users.id'], ),
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sa.ForeignKeyConstraint(['player_white'], ['users.id'], ),
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sa.ForeignKeyConstraint(['player_white'], ['users.id'], ),
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sa.ForeignKeyConstraint(['time_settings'], ['time_settings.id'], ),
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sa.PrimaryKeyConstraint('id')
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sa.PrimaryKeyConstraint('id')
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)
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)
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op.create_table('games_users',
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sa.Column('user_id', sa.Integer(), nullable=False),
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sa.Column('game_rooms_id', sa.Integer(), nullable=False),
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sa.ForeignKeyConstraint(['game_rooms_id'], ['games.id'], ),
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sa.ForeignKeyConstraint(['user_id'], ['users.id'], ),
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sa.PrimaryKeyConstraint('user_id', 'game_rooms_id')
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)
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op.create_table('moves',
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op.create_table('moves',
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sa.Column('id', sa.Integer(), autoincrement=True, nullable=False),
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sa.Column('id', sa.Integer(), autoincrement=True, nullable=False),
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sa.Column('player', sa.Enum('BLACK', 'WHITE', name='players'), nullable=True),
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sa.Column('player', sa.Enum('BLACK', 'WHITE', name='players'), nullable=True),
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@ -120,10 +114,9 @@ def downgrade():
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# ### commands auto generated by Alembic - please adjust! ###
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# ### commands auto generated by Alembic - please adjust! ###
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op.drop_table('messages')
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op.drop_table('messages')
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op.drop_table('moves')
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op.drop_table('moves')
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op.drop_table('games_users')
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op.drop_table('games')
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op.drop_table('games')
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op.drop_table('game_rooms_users')
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op.drop_table('game_rooms_users')
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op.drop_table('game_rooms')
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op.drop_table('users')
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op.drop_table('users')
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op.drop_table('time_settings')
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op.drop_table('game_rooms')
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op.drop_table('room_languages')
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# ### end Alembic commands ###
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# ### end Alembic commands ###
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@ -3,6 +3,11 @@ from marshmallow import fields
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import enum
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import enum
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from models.User import user_schema
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from models.User import user_schema
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# ! Games >-< Users join table
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games_users = db.Table('games_users',
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db.Column('user_id', db.Integer, db.ForeignKey('users.id'), primary_key=True),
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db.Column('game_rooms_id', db.Integer, db.ForeignKey('games.id'), primary_key=True)
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)
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class Game(db.Model):
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class Game(db.Model):
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__tablename__ = "games"
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__tablename__ = "games"
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@ -20,6 +25,12 @@ class Game(db.Model):
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TIME = "The game ended in loss by time out"
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TIME = "The game ended in loss by time out"
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VOID = "The game was suspended"
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VOID = "The game was suspended"
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class TimeTypes(enum.Enum):
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BYOYOMI = "Counting by time period"
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ABSOLUTE = "One period to use time"
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HOURGLASS = "Absolute time for both players"
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NONE = "Untimed"
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id = db.Column(db.Integer, primary_key=True, autoincrement=True)
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id = db.Column(db.Integer, primary_key=True, autoincrement=True)
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date = db.Column(db.DateTime())
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date = db.Column(db.DateTime())
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komi = db.Column(db.Numeric(2,1), nullable=False)
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komi = db.Column(db.Numeric(2,1), nullable=False)
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@ -36,14 +47,22 @@ class Game(db.Model):
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name = db.Column(db.String(40))
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name = db.Column(db.String(40))
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description = db.Column(db.String(200))
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description = db.Column(db.String(200))
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round = db.Column(db.Integer)
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round = db.Column(db.Integer)
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main_time = db.Column(db.Enum(TimeTypes), nullable=False)
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time_period = db.Column(db.Integer) # number of periods
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period_length = db.Column(db.Integer) # seconds
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overtime = db.Column(db.Enum(TimeTypes), nullable=False)
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overtime_period = db.Column(db.Integer) # number of overtime periods
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overtime_length = db.Column(db.Integer) # seconds
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# foreign keys
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# foreign keys
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game_room = db.Column(db.Integer, db.ForeignKey("game_rooms.id"))
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game_room = db.Column(db.Integer, db.ForeignKey("game_rooms.id"))
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time_settings = db.Column(db.Integer, db.ForeignKey("time_settings.id"))
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player_black = db.Column(db.Integer, db.ForeignKey("users.id"))
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player_black = db.Column(db.Integer, db.ForeignKey("users.id"))
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player_white = db.Column(db.Integer, db.ForeignKey("users.id"))
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player_white = db.Column(db.Integer, db.ForeignKey("users.id"))
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def __init__(self, name, description, board_size, game_room, player_white, komi=0.5, handicap=0, time_settings=1):
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def __init__(
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self, name, description, board_size, game_room, player_white,
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komi=0.5, handicap=0, main_time=TimeTypes.NONE, overtime=TimeTypes.NONE
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):
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self.name = name
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self.name = name
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self.description = description
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self.description = description
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self.board_size = board_size
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self.board_size = board_size
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@ -51,8 +70,8 @@ class Game(db.Model):
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self.player_white = player_white
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self.player_white = player_white
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self.komi = komi
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self.komi = komi
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self.handicap = handicap
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self.handicap = handicap
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self.time_settings = time_settings
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self.main_time = main_time
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print('did it')
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self.overtime = overtime
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class GameSchema(ma.ModelSchema):
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class GameSchema(ma.ModelSchema):
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id = fields.Int()
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id = fields.Int()
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@ -1,60 +1,39 @@
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from app import db, ma
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from app import db, ma
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from marshmallow import fields
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from marshmallow import fields
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import enum
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# TODO User >---< GameRoom
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# TODO User >---< GameRoom
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# ! Game Room >-< Users join table
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# ! Game Rooms >-< Users join table
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game_rooms_users = db.Table('game_rooms_users',
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game_rooms_users = db.Table('game_rooms_users',
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db.Column('user_id', db.Integer, db.ForeignKey('users.id'), primary_key=True),
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db.Column('user_id', db.Integer, db.ForeignKey('users.id'), primary_key=True),
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db.Column('game_rooms_id', db.Integer, db.ForeignKey('game_rooms.id'), primary_key=True)
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db.Column('game_rooms_id', db.Integer, db.ForeignKey('game_rooms.id'), primary_key=True)
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)
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)
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class RoomLanguages(db.Model):
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__tablename__ = "room_languages"
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id = db.Column(db.Integer, primary_key=True, autoincrement=True)
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name = db.Column(db.String(40), nullable=False)
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iso = db.Column(db.String(2), nullable=False)
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class GameRoom(db.Model):
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class GameRoom(db.Model):
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__tablename__ = "game_rooms"
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__tablename__ = "game_rooms"
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__table_args__ = {'extend_existing': True}
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__table_args__ = {'extend_existing': True}
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class Languages(enum.Enum):
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EN = "English"
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id = db.Column(db.Integer, primary_key=True, autoincrement=True)
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id = db.Column(db.Integer, primary_key=True, autoincrement=True)
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name = db.Column(db.String(40), nullable=False)
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name = db.Column(db.String(40), nullable=False)
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description = db.Column(db.String(200), nullable=False)
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description = db.Column(db.String(200), nullable=False)
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private = db.Column(db.Boolean(), nullable=False, default=False)
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private = db.Column(db.Boolean(), nullable=False, default=False)
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language = db.Column(db.Enum(Languages), nullable=False, default=Languages.EN)
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# ! Foreign Keys
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def __init__(self, name, description, private=False, language=Languages.EN):
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users = db.relationship(
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'User',
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secondary=game_rooms_users,
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lazy='subquery',
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backref=db.backref('game_rooms', lazy=True)
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)
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language = db.Column(db.Integer, db.ForeignKey("room_languages.id"), nullable=False)
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def __init__(self, name, description, private=False, language=1):
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self.name = name
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self.name = name
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self.description = description
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self.description = description
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self.private = private
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self.private = private
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self.language = language
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self.language = language
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class LanguageSchema(ma.ModelSchema):
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id = fields.Int()
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name = fields.Str()
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iso = fields.Str()
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language_schema = LanguageSchema()
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class RoomSchema(ma.ModelSchema):
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class RoomSchema(ma.ModelSchema):
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id = fields.Int()
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id = fields.Int()
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name = fields.Str()
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name = fields.Str()
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description = fields.Str()
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description = fields.Str()
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private = fields.Bool()
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private = fields.Bool()
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language = fields.Nested(LanguageSchema)
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language = fields.Str()
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room_schema = RoomSchema()
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room_schema = RoomSchema()
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@ -22,5 +22,11 @@ class Move(db.Model):
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game = db.Column(db.Integer, db.ForeignKey("games.id"), nullable=False)
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game = db.Column(db.Integer, db.ForeignKey("games.id"), nullable=False)
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preceding_move = db.Column(db.Integer, db.ForeignKey("moves.id"))
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preceding_move = db.Column(db.Integer, db.ForeignKey("moves.id"))
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succeeding_moves = db.relationship(
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'Move',
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lazy='subquery',
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backref=db.backref('moves', lazy=True)
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)
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def __init__(self):
|
def __init__(self):
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pass
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pass
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@ -1,26 +0,0 @@
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from app import db, ma
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import enum
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|
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class TimeSettings(db.Model):
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__tablename__ = "time_settings"
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__table_args__ = {'extend_existing': True}
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|
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class TimeTypes(enum.Enum):
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BYOYOMI = "Counting by time period"
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ABSOLUTE = "One period to use time"
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HOURGLASS = "Absolute time for both players"
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NONE = "Untimed"
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id = db.Column(db.Integer, primary_key=True, autoincrement=True)
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main_time = db.Column(db.Enum(TimeTypes), nullable=False)
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time_period = db.Column(db.Integer) # number of periods
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period_length = db.Column(db.Integer) # seconds
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overtime = db.Column(db.Enum(TimeTypes), nullable=False)
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overtime_period = db.Column(db.Integer) # number of overtime periods
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overtime_length = db.Column(db.Integer) # seconds
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def __init__(self, main_time=TimeTypes.NONE, overtime=TimeTypes.NONE):
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self.main_time = main_time
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self.overtime = overtime
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|
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@ -62,6 +62,7 @@ class User(db.Model):
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elo = db.Column(db.Integer)
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elo = db.Column(db.Integer)
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rank_certainty = db.Column(db.Boolean, nullable=False, default=False)
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rank_certainty = db.Column(db.Boolean, nullable=False, default=False)
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||||||
|
|
||||||
def __init__(self, username, email, password, rank=Ranks.K1, admin=False):
|
def __init__(self, username, email, password, rank=Ranks.K1, admin=False):
|
||||||
self.username = username
|
self.username = username
|
||||||
self.email = email
|
self.email = email
|
||||||
|
|
Loading…
Reference in a new issue