from app import socketio from flask_socketio import send, emit, join_room, leave_room import json # ! Basic Connection @socketio.on('connect') def handle_connection(): print(''' wow, there was a socketio connection! cool ''') emit('message', {'data':'connection'}, broadcast=True) @socketio.on('message') def handle_message(message): print(message) emit('init namespace', {'namespace':'newroom'}) @socketio.on('connect', namespace='/newroom') def handle_connection(): print(''' look cool a namespaced socketio connection! ''') # ! Game Room Messages def join_room_notice(room): @socketio.on('join room', namespace=f'/{room}') def connect_room(message): print(f'connected with ${message}') emit('connected', {'roomspace': f'/{room}'}) def new_game_notice(room, game): socketio.emit('new game', game, broadcast=True, namespace=f'/{room}') def new_room_notice(room): socketio.emit('new room', room, broadcast=True) def join_game_notice(game_id, user): @socketio.on('join game') def return_join_game_notice(data): game = data['game'] join_room(game) emit('join game', data, room=f'game') # @socketio.on # def room_socket(roomspace): # pass