browser-go-api/websockets/socket.py
2019-10-10 23:06:22 -07:00

48 lines
No EOL
1.1 KiB
Python

from app import socketio
from flask_socketio import send, emit
@socketio.on('connect')
def handle_connection():
print('''
wow, there was a socketio connection!
cool
''')
emit('message', {'data':'connection'}, broadcast=True)
@socketio.on('message')
def handle_message(message):
print(message)
emit('init namespace', {'namespace':'newroom'})
@socketio.on('connect', namespace='/newroom')
def handle_connection():
print('''
look cool a namespaced socketio connection!
''')
def join_room_notice(room):
@socketio.on('connect', namespace=f'/{room}')
def handle_connection():
print(f'joined room at {room}')
emit('join room', {'roomspace': f'{room}'})
@socketio.on('join room', namespace=f'/{room}')
def connect_room(message):
print(f'connected with ${message}')
emit('connected', {'roomspace': f'/{room}'})
def new_game_notice(room, game):
@socketio.on('connect', namespace=f'/{room}')
def emit_game(game):
pass
def new_room_notice(room):
socketio.emit('new room', room, broadcast=True)
# @socketio.on
# def room_socket(roomspace):
# pass