add menu styling and begin form submission

This commit is contained in:
Sorrel Bri 2019-08-06 11:22:43 -07:00
parent cb78de4913
commit dcc21638e8
3 changed files with 197 additions and 34 deletions

View file

@ -1,8 +1,11 @@
@import url('https://fonts.googleapis.com/css?family=La+Belle+Aurore|Raleway:300&display=swap');
* {
box-sizing: border-box;
margin: 0;
vertical-align: middle;
}
body {
height: vh;
width: vw;
@ -22,31 +25,112 @@ body {
}
#menu {
background-color: #fff;
background-color: rgb(250, 2250, 255, 0.9);
padding: 1vmin;
display: grid;
grid-template-columns: 60vw;
grid-template-rows: auto auto 60vw auto;
grid-template-areas:
"meta"
"player"
"record"
"submit";
font: 18px 'La Belle Aurore', cursive;
}
#menu .menu-subblock {
display: flex;
justify-content: space-between;
margin: .25em;
}
#game-meta {
grid-area: meta;
display: flex;
flex-direction: column;
}
.menu-heading, content, #instructions, div[data-player-meta] label {
font-family: 'Raleway', sans-serif;
}
#player-meta {
grid-area: player;
display: flex;
justify-items: stretch;
}
div[data-player-meta] {
width: 30vw;
justify-self: stretch;
}
div[data-player-meta] input[type="text"] {
width: 100%;
justify-self: stretch;
}
div[data-player-meta] label {
margin: .25em;
font-size: 14px;
}
#game-record-space {
grid-area: record;
}
#instructions {
padding: .5em;
line-height: 1.5;
overflow: scroll;
}
#instructions, #game-record{
border: 2px solid black;
height: 100%
}
#instructions:::-webkit-scrollbar-track {
border: 1px solid rgba(0,0,0,0.3);
}
#game-record {
visibility: hidden;
}
#game-update-space {
grid-area: submit;
margin: .5em;
display: flex;
justify-content: space-between;
}
input[type=number]::-webkit-inner-spin-button,
input[type=number]:focus
{
width: 15%;
}
.rank-tick {
}
.rank-tick li {
position: relative;
display: flex;
flex-wrap: none;
}
content {
background-color: #61a6c2;
/* display: grid;
grid-template-columns: 100vmin;
grid-template-rows: 1fr 100vmin 1fr;
grid-template-areas:
"white-pos"
"board-space"
"black-pos"; */
display: flex !important;
flex-direction: column;
/* justify-content: flex-end; */
justify-content: space-between !important;
/* justify-items: stretch !important; */
height: 100vh;
width: 100vw;
}
.player-pos {
/* flex-grow: 2; */
display: flex;
align-items: center;
justify-content: space-around;
@ -54,12 +138,10 @@ content {
}
.player-pos#white-pos {
/* grid-area: white-pos; */
}
.player-pos#black-pos {
/* grid-area: black-pos; */
flex-direction: row-reverse;
justify-self: flex-end;
}
@ -108,7 +190,6 @@ content {
.caps-space {
color: #FFF;
order: 1;
margin: 1vh;
height: 6vh;
width: 6vh;
@ -120,6 +201,17 @@ content {
justify-content: center;
}
.name-space {
order: 1;
display: flex;
flex-direction: column;
align-items: center;
}
.name-space p {
margin-bottom: 2vh;
}
#board-space {
margin: 0 auto;
/* grid-area: board-space; */

View file

@ -14,31 +14,83 @@
</head>
<body>
<div class="modal">
<div id="menu">
<form>
<div>
<form id="menu">
<div id="game-meta">
<span>Date:</span><input type="text" name="date">
<span>Komi:</span><input type="range" name="komi">
<span>Handicap:</span><input type="range" name="handicap">
<div class="menu-subblock"><span class="menu-heading">Date:</span><input type="text" name="date"></div>
<div class="menu-subblock"><span class="menu-heading">Komi:</span><span id="komi"></span></div>
<input type="range" min="-21.5" max="7.5" step="1" value="5.5" name="komi-slider">
<div class="menu-subblock"><span class="menu-heading">Handicap:</span><span id="handicap"></span></div>
<input type="range" min="0" max="5" step="1" value="0" name="handicap-slider">
</div>
<div id="player-meta">
<div data-player-meta="black">
<h4>Black</h4>
<span>Name:</span><input type="text" name="black-name">
<span>Rank:</span><input type="text" name="black-rank">
<input type="checkbox" name="black-rank-certain">
<h4 class="menu-heading">Black</h4>
<span class="menu-heading">Name:</span><input type="text" name="black-name">
<span class="menu-heading">Rank:</span><input type="number" id="black-rank" max="38" steps="1" placeholder="15" name="black-rank">
<!-- <div id=> -->
<!-- <datalist class="rank-tick">
<span>30k</span>
<span>29k</span>
<span>28k</span>
<span>27k</span>
<span>26k</span>
<span>25k</span>
<span>24k</span>
<span>23k</span>
<span>22k</span>
<span>21k</span>
<span>20k</span>
<span>19k</span>
<span>18k</span>
<span>17k</span>
<span>16k</span>
<span>15k</span>
<span>14k</span>
<span>13k</span>
<span>12k</span>
<span>11k</span>
<span>10k</span>
<span>9k</span>
<span>8k</span>
<span>7k</span>
<span>6k</span>
<span>5k</span>
<span>4k</span>
<span>3k</span>
<span>2k</span>
<span>1k</span>
<span>1d</span>
<span>2d</span>
<span>3d</span>
<span>4d</span>
<span>5d</span>
<span>6d</span>
<span>7d</span>
<span>8d</span>
<span>9d</span>
</ul>
</div> -->
<input type="checkbox" name="black-rank-certain"><label for="black-rank-certain">Rank Certainty</label>
</div>
<div data-player-meta="white">
<h4>White</h4>
<span>Name:</span><input type="text" name="white-name">
<span>Rank:</span><input type="text" name="white-rank">
<input type="checkbox" name="white-rank-certain">
<h4 class="menu-heading">White</h4>
<span class="menu-heading">Name:</span><input type="text" name="white-name">
<span class="menu-heading">Rank:</span><input type="text" name="white-rank">
<input type="checkbox" name="white-rank-certain"><label for="white-rank-certain">Rank Certainty</label>
</div>
</div>
<div id="game-record-space">
<p id="instructions">Put instructions for use here.</p>
<p id="instructions">Welcome to Browser Go!<br><br>If this is your first time playing Go, please see
<a href="https://www.youtube.com/watch?v=gECcsSeRcNo" target="_blank">this great tutorial video.</a><br><br>
To begin a game enter player names and ranks above, then click "Suggest Komi" Browser Go will calculate the appropriate komi based on AGA guidelines.
To override Browser Go's suggestion, use the sliders above. Be sure to check the 'rank certainty' box if you're club-rated.<br><br>For now, Browser Go only supports games on a small board.
I've got great things planned for the future, though! Lookout for new releases on <a href="https://github.com/sorrelbri/browser-go">the GitHub page!</a></p>
<p id="game-record"></p>
</div>
</div>
<div id="game-update-space">
<input type="submit" name="komi-suggest" value="Suggest Komi"><input type="submit" name="game-start" value="Start!">
</div>
</form>
</div>
@ -46,7 +98,10 @@
<content>
<div id="white-pos" class="player-pos">
<div id="white-bowl" class="bowl"><p>Pass?</p></div>
<div id="white-caps-space" class="caps-space"><p id="white-caps"></p></div>
<div id="white-player-space" class="name-space">
<p id="white-player-name">Test Name rk</p>
<div id="white-caps-space" class="caps-space"><p id="white-caps"></p></div>
</div>
</div>
<div id="board-space">
<table id="board">
@ -315,8 +370,10 @@
</div>
<div id="black-pos" class="player-pos">
<div id="black-bowl" class="bowl"><p>Pass?</p></div>
<div id="black-caps-space" class="caps-space"><p id="black-caps"></p></div>
<div id="kifu">
<div id="black-player-space" class="name-space">
<p id="black-player-name">Test Name rk</p>
<div id="black-caps-space" class="caps-space"><p id="black-caps"></p></div>
</div> <div id="kifu">
<table>
<tr>
<td>

View file

@ -19,7 +19,7 @@ const gameState = {
winner: null,
turn: 1, // turn logic depends on handicap stones
pass: null,
komi: null, // komi depends on handicap stones
komi: null, // komi depends on handicap stones + player rank
handicap: null,
boardSize: 9,
playerState: {
@ -143,6 +143,8 @@ class Point {
const whiteCapsEl = document.getElementById("white-caps");
const blackCapsEl = document.getElementById("black-caps");
const modalEl = document.querySelector('.modal');
const komiSliderEl = document.querySelector('input[name="komi-slider"]');
const handiSliderEl = document.querySelector('input[name="handicap-slider"]');
// store modal #menu for displaying game info
// store
@ -163,6 +165,8 @@ document.getElementById('kifu').addEventListener('click', clickMenu);
document.getElementById('white-caps-space').addEventListener('click', clickResign);
document.getElementById('black-caps-space').addEventListener('click', clickResign);
modalEl.addEventListener('click', clickCloseMenu);
komiSliderEl.addEventListener('change', changeUpdateKomi);
handiSliderEl.addEventListener('change', changeUpdateHandicap);
/*----- functions -----*/
@ -170,6 +174,14 @@ init();
let findPointFromIdx = (arr) => boardState.find( point => point.pos[0] === arr[0] && point.pos[1] === arr[1] );
function changeUpdateKomi() {
document.getElementById('komi').textContent = komiSliderEl.value;
}
function changeUpdateHandicap() {
document.getElementById('handicap').textContent = handiSliderEl.value;
}
function clickPass(evt) {
if (evt.target.parentElement.id === `${STONES_DATA[gameState.turn]}-bowl`) playerPass();
}
@ -187,11 +199,13 @@ function playerPass() {
function clickMenu() {
modalEl.style.visibility = 'visible';
changeUpdateKomi();
changeUpdateHandicap();
}
function clickCloseMenu(evt) {
evt.stopPropagation();
modalEl.style.visibility = 'hidden';
if (evt.target.className === "modal") modalEl.style.visibility = 'hidden';
}
function clickResign(evt) {