patch reducer compile warnings
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3f15e48eef
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3 changed files with 10 additions and 9 deletions
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@ -3,11 +3,12 @@ import { stateReducer } from '../reducer';
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export const gamesReducer = (state, action) => {
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export const gamesReducer = (state, action) => {
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switch(action.message) {
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switch(action.message) {
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case 'SET_GAMES':
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case 'SET_GAMES': {
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const games = formatGames(action);;
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const games = formatGames(action);;
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return {...state, games};
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return {...state, games};
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}
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case 'JOIN_REQUEST':
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case 'JOIN_REQUEST': {
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if (!Object.entries(state.user).length) {
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if (!Object.entries(state.user).length) {
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const errAction = {
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const errAction = {
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type: 'ERR',
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type: 'ERR',
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@ -18,16 +19,18 @@ export const gamesReducer = (state, action) => {
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}
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}
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const id = action.body;
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const id = action.body;
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return {...state, joinGame: id};
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return {...state, joinGame: id};
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}
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case 'UPDATE_BOARD':
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case 'UPDATE_BOARD': {
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console.log(action.body)
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console.log(action.body)
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return {...state, board: action.body};
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return {...state, board: action.body};
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}
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case 'SET_ACTIVE':
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case 'SET_ACTIVE': {
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return {...state, active: action.body};
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return {...state, active: action.body};
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}
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default:
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default: return state;
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return state;
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}
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}
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}
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}
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@ -1,5 +1,3 @@
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import { stateReducer } from '../reducer';
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export const messagesReducer = (state, action) => {
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export const messagesReducer = (state, action) => {
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switch(action.message) {
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switch(action.message) {
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@ -61,7 +61,7 @@ function connectGame (state, action) {
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}
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}
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function makeMove (state, action) {
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function makeMove (state, action) {
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const { user, game, room, board, move } = action.body;
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// const { user, game, room, board, move } = action.body;
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const socket = state.socket;
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const socket = state.socket;
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console.log(action)
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console.log(action)
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socket.emit('make_move', {...action.body});
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socket.emit('make_move', {...action.body});
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