add placement boolean to Move migration, add placement and prior_move selects to move query
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dd0289439c
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5eca128110
2 changed files with 45 additions and 33 deletions
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@ -1,17 +1,18 @@
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const players = ['white', 'black']
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const players = ["white", "black"];
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exports.up = knex => {
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return knex.schema.createTable("move", table => {
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table.increments('id').primary();
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table.enu('player', players).notNullable();
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table.integer('point_x').notNullable();
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table.integer('point_y').notNullable();
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table.integer('number').notNullable();
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table.boolean('game_record').notNullable().default(true);
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exports.up = (knex) => {
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return knex.schema.createTable("move", (table) => {
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table.increments("id").primary();
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table.enu("player", players).notNullable();
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table.integer("point_x").notNullable();
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table.integer("point_y").notNullable();
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table.integer("number").notNullable();
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table.boolean("game_record").notNullable().default(true);
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table.boolean("placement").notNullable().default(false);
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table.integer('game').references('id').inTable('game').notNullable();
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table.integer('prior_move').references('id').inTable('move');
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table.integer("game").references("id").inTable("game").notNullable();
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table.integer("prior_move").references("id").inTable("move");
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});
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};
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exports.down = knex => knex.schema.dropTableIfExists("move");
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exports.down = (knex) => knex.schema.dropTableIfExists("move");
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@ -1,36 +1,47 @@
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const knex = require('../db');
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const knex = require("../db");
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const findGameRecord = async (gameId) => {
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return await knex('move')
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.where({ 'game': gameId, 'game_record': true })
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.select('player', 'point_x', 'point_y', 'number')
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.orderBy('number')
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.then(record => record.map(({player, point_x, point_y}) => ({player, pos: { x: point_x, y: point_y } }) ))
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return await knex("move")
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.where({ game: gameId, game_record: true })
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.select("player", "point_x", "point_y", "number", "prior_move", "placement")
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.orderBy("number")
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.then((record) =>
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record.map(({ player, point_x, point_y }) => ({
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player,
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pos: { x: point_x, y: point_y },
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}))
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);
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// .then(res => res)
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}
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};
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// id: 1, player: 'black', point_x: 3, point_y: 3, number: 1, game_record: true, game: 1, prior_move: null
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const addMove = async ({ gameId, player, x, y, gameRecord, priorMove }) => {
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// ! priorMove must be FK not move number
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const number = priorMove + 1;
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let result;
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try {
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result = await knex('move')
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.returning('*')
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.insert({ game: gameId, player, point_x: x, point_y: y, number, game_record: gameRecord, prior_move: priorMove })
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.then(res => res);
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}
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catch (e) {
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result = e
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}
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finally {
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result = await knex("move")
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.returning("*")
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.insert({
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game: gameId,
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player,
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point_x: x,
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point_y: y,
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number,
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game_record: gameRecord,
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prior_move: priorMove,
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})
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.then((res) => res);
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} catch (e) {
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result = e;
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} finally {
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console.log(result);
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return result;
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}
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}
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};
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module.exports = {
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findGameRecord,
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addMove
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}
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addMove,
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};
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