display player data in PlayerArea component
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parent
49873aa706
commit
6359089e91
2 changed files with 96 additions and 59 deletions
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@ -1,45 +1,48 @@
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import React from 'react';
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import React from "react";
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import './PlayerArea.scss';
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import "./PlayerArea.scss";
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const PlayerArea = (props) => {
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const PlayerArea = ({ playerMeta }) => {
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// const { user } = props
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// const { user } = props
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const user = {
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const user = {
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stones: 'black',
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stones: "black",
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username: 'Name',
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username: "Name",
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captures: 0
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captures: 0,
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}
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};
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return (
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return (
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<div
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<div className={`player-container player-container--${playerMeta.stones}`}>
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className={`player-container player-container--${user.stones}`}
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<div
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>
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className={`player-container__bowl player-container__bowl--${playerMeta.stones}`}
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<div
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className={`player-container__bowl player-container__bowl--${user.stones}`}
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>
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>
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<p>Pass?</p>
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<p>Pass?</p>
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</div>
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</div>
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<div
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<div
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className={`player-container__name-space player-container__name-space--${user.stones}`}
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className={`player-container__name-space player-container__name-space--${playerMeta.stones}`}
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>
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>
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<h4>{user ? user.username : 'Waiting for player' }</h4>
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<h4>
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{playerMeta
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? `${playerMeta.player} ${playerMeta.rank}`
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: "Waiting for player"}
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</h4>
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<div
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<div
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className={`player-container__caps-space player-container__caps-space__${user.stones}`}
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className={`player-container__caps-space player-container__caps-space__${playerMeta.stones}`}
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>
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>
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<p
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<p
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className={`player-container__resign-message player-container__resign-message--${user.stones}`}
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className={`player-container__resign-message player-container__resign-message--${playerMeta.stones}`}
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>Resign?</p>
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>
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Resign?
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<p
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</p>
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className={`player-container__caps-counter player-container__caps-counter--${user.stones}`}
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>{user ? user.captures : 'Captures go here'}</p>
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<p
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className={`player-container__caps-counter player-container__caps-counter--${playerMeta.stones}`}
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>
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{playerMeta ? playerMeta.captures : "Captures go here"}
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</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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);
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);
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}
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};
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export default PlayerArea;
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export default PlayerArea;
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@ -1,63 +1,89 @@
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import React, { useEffect } from 'react';
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import React, { useEffect, useState } from "react";
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import { useParams } from 'react-router-dom';
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import { useParams } from "react-router-dom";
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import gamesServices from '../../services/api/gamesServices';
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import gamesServices from "../../services/api/gamesServices";
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import './Game.scss';
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import "./Game.scss";
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import Logo from '../../components/Display/Logo/Logo';
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import Logo from "../../components/Display/Logo/Logo";
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import Board from '../../components/GameUI/Board/Board';
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import Board from "../../components/GameUI/Board/Board";
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import PlayerArea from '../../components/GameUI/PlayerArea/PlayerArea';
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import PlayerArea from "../../components/GameUI/PlayerArea/PlayerArea";
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const Game = (props) => {
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const Game = (props) => {
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const { state, dispatch } = props;
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const { state, dispatch } = props;
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const gameId = parseInt(useParams().id) || 0;
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const gameId = parseInt(useParams().id) || 0;
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const [playerBlackMeta, setPlayerBlackMeta] = useState({});
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const [playerWhiteMeta, setPlayerWhiteMeta] = useState({});
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useEffect(() => {
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useEffect(() => {
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const fetchGameAPI = async () => {
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const fetchGameAPI = async () => {
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const response = await gamesServices.getGameService(gameId);
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const response = await gamesServices.getGameService(gameId);
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if (response) {
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if (response) {
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const action = {
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const action = {
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type: 'GAMES',
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type: "GAMES",
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message: 'SET_ACTIVE',
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message: "SET_ACTIVE",
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body: response
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body: response,
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}
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};
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return dispatch(action);
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return dispatch(action);
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}
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}
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}
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};
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fetchGameAPI();
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fetchGameAPI();
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}, [ gameId, dispatch ])
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}, [gameId, dispatch]);
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useEffect(() => {
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useEffect(() => {
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const roomSocketConnect = () => {
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const roomSocketConnect = () => {
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const game = state.active.game;
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const game = state.active.game;
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const user = state.user;
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const user = state.user;
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const action = {
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const action = {
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type: 'SOCKET',
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type: "SOCKET",
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message: 'CONNECT_GAME',
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message: "CONNECT_GAME",
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body: { game, user, dispatch }
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body: { game, user, dispatch },
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}
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};
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return dispatch(action);
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return dispatch(action);
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}
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};
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roomSocketConnect();
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roomSocketConnect();
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}, [ state.active.game, dispatch, state.user ] )
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}, [state.active.game, dispatch, state.user]);
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return (
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useEffect(() => {
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<div
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if (!state.meta) return;
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className="Game"
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const {
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data-testid="Game"
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playerBlack,
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>
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playerBlackRank,
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playerWhite,
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playerWhiteRank,
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} = state.active.game;
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const { bCaptures, wCaptures } = state.meta.playerState;
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setPlayerBlackMeta({
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player: playerBlack,
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rank: playerBlackRank,
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captures: bCaptures,
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stones: "black",
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});
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setPlayerWhiteMeta({
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player: playerWhite,
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rank: playerWhiteRank,
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captures: wCaptures,
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stones: "white",
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});
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}, [state?.meta?.playerState, state.active?.game]);
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return (
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<div className="Game" data-testid="Game">
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<div className="Game__meta-container">
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<div className="Game__meta-container">
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<span
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<span className="Game__socket-flag">{state.socket ? "✓" : " ⃠"}</span>
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className="Game__socket-flag"
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>{state.socket ? '✓' : ' ⃠'}</span>
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<Logo />
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<Logo />
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<p>Timer</p>
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<p>Timer</p>
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<p>? Game Tree</p>
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<p>? Game Tree</p>
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</div>
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</div>
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<div className="Game__board-container">
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<div className="Game__board-container">
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<PlayerArea />
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<PlayerArea
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<Board
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playerMeta={
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state.user &&
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playerBlackMeta.playerBlack &&
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state.user === playerBlackMeta.playerBlack
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? playerBlackMeta
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: playerWhiteMeta
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}
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/>
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<Board
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dispatch={dispatch}
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dispatch={dispatch}
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game={state.active.game}
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game={state.active.game}
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meta={state.meta}
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meta={state.meta}
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@ -65,7 +91,15 @@ const Game = (props) => {
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user={state.user}
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user={state.user}
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board={state.board}
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board={state.board}
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/>
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/>
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<PlayerArea />
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<PlayerArea
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playerMeta={
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state.user &&
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playerBlackMeta.playerWhite &&
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state.user === playerWhiteMeta.playerWhite
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? playerWhiteMeta
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: playerBlackMeta
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}
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/>
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</div>
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</div>
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<div className="Game__message-container">
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<div className="Game__message-container">
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</div>
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</div>
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</div>
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</div>
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);
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);
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}
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};
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export default Game;
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export default Game;
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