From 6742d54affdfafae8cd2f5d9726554e61893262c Mon Sep 17 00:00:00 2001 From: sorrelbri Date: Sun, 12 Jul 2020 13:36:00 -0400 Subject: [PATCH] patch Game.makeMove with id --- packages/server/services/Game.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/packages/server/services/Game.js b/packages/server/services/Game.js index 7731972..b8b94e5 100644 --- a/packages/server/services/Game.js +++ b/packages/server/services/Game.js @@ -262,7 +262,7 @@ const Game = ({ gameData = {}, gameRecord = [] } = {}) => { return { ...this, success: false }; }, - makeMove: function ({ player, pos: { x, y }, id }) { + makeMove: function ({ player, pos: { x, y }, id, prior }) { if (this.pass > 1) { return { ...this, success: false }; } @@ -286,7 +286,7 @@ const Game = ({ gameData = {}, gameRecord = [] } = {}) => { const point = game.boardState[`${x}-${y}`]; game.pass = 0; // allows for recording of prior move on game record - game.addToRecord({ player, pos: { x, y }, id }); + game.addToRecord({ player, pos: { x, y }, id, prior }); if (game.kos.length) helper.clearKo.call(game); point.makeMove(game); game.turn *= -1;