stub make move to game service
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3 changed files with 106 additions and 66 deletions
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@ -62,7 +62,8 @@ class Game {
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this.winner = null;
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this.winner = null;
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this.pass = null;
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this.pass = null;
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this.turn = this.handicap ? -1 : 1;
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this.turn = this.handicap ? -1 : 1;
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return this.initBoard();
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this.initBoard();
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return this.getBoardState();
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}
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}
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initBoard = () => {
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initBoard = () => {
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@ -79,18 +80,57 @@ class Game {
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if (this.handicap < 2) return;
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if (this.handicap < 2) return;
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HANDI_PLACE[this.boardSize][this.handicap].forEach(pt => {
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HANDI_PLACE[this.boardSize][this.handicap].forEach(pt => {
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if (!pt) return;
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if (!pt) return;
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let handi = findPointFromIdx(pt);
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let handi = this.findPointFromIdx(pt);
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handi.stone = 1;
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handi.stone = 1;
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handi.joinGroup();
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handi.joinGroup(this);
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})
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})
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}
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}
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getBoardState = () => {
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getBoardState = () => {
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return this.boardState.reduce((boardState, point) => {
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return this.boardState.reduce((boardState, point) => {
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boardState[point.pos[0]][point.pos[1]] = point.legal || point.stone
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boardState[`${point.pos[0]}-${point.pos[1]}`] = point.legal || point.stone;
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return boardState;
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}, {})
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}, {})
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}
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}
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findPointFromIdx = (arr) => {
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return this.boardState.find( point => point.pos[0] === arr[0] && point.pos[1] === arr[1] );
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}
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makeMove = (move) => {
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const player = move.player === 'white' ? -1 : 1;
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const point = this.findPointFromIdx([move.pos.X, move.pos.Y])
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if ( !checkLegal(point, this) ) throw 'illegal move';
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clearKo(this);
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clearPass(this);
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resolveCaptures(point, this);
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point.stone = this.turn;
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point.joinGroup(this);
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clearCaptures(this);
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this.gameRecord.push(`${STONES_DATA[this.turn]}: ${point.pos}`)
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this.turn*= -1;
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return this.getBoardState();
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}
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clickBoard = (evt) => {
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evt.stopPropagation();
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if (gameState.pass > 1 || gameState.winner) return editTerritory(evt);
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// checks for placement and pushes to cell
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let placement = [ parseInt(evt.target.closest('td').id.split('-')[0]), parseInt(evt.target.closest('td').id.split('-')[1]) ];
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let point = findPointFromIdx(placement);
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//checks that this placement was marked as legal
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if ( !checkLegal(point) ) return;
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clearKo();
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clearPass();
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resolveCaptures(point);
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point.stone = gameState.turn;
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point.joinGroup();
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playSound(point);
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clearCaptures();
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gameState.gameRecord.push(`${STONES_DATA[gameState.turn]}: ${point.pos}`)
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gameState.turn*= -1;
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}
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}
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}
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// index represents handicap placement for different board-sizes, eg handiPlace['9][1] = { (3, 3), (7, 7) }
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// index represents handicap placement for different board-sizes, eg handiPlace['9][1] = { (3, 3), (7, 7) }
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@ -146,28 +186,28 @@ class Point {
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this.neighbors.lft = y > 1 ? [ x, y - 1 ] : null;
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this.neighbors.lft = y > 1 ? [ x, y - 1 ] : null;
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}
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}
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checkNeighbors = () => {
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checkNeighbors = (Game) => {
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let neighborsArr = [];
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let neighborsArr = [];
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for (let neighbor in this.neighbors) {
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for (let neighbor in this.neighbors) {
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let nbr = this.neighbors[neighbor];
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let nbr = this.neighbors[neighbor];
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// neighbor exists it's point is stored as { rPos, cPos}
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// neighbor exists it's point is stored as { rPos, cPos}
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if ( nbr !== null ) {
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if ( nbr !== null ) {
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neighborsArr.push(boardState.find(pt => pt.pos[0] === nbr[0] && pt.pos[1] === nbr[1]))
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neighborsArr.push(Game.boardState.find(pt => pt.pos[0] === nbr[0] && pt.pos[1] === nbr[1]))
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}
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}
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};
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};
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// returns array of existing neighbors to calling function
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// returns array of existing neighbors to calling function
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return neighborsArr;
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return neighborsArr;
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}
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}
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getLiberties = () => {
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getLiberties = (Game) => {
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let neighborsArr = this.checkNeighbors().filter(pt => pt.stone === 0);
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let neighborsArr = this.checkNeighbors(Game).filter(pt => pt.stone === 0);
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return neighborsArr;
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return neighborsArr;
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}
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}
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joinGroup = () => {
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joinGroup = (Game) => {
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this.groupMembers = this.groupMembers.filter(grp => grp.stone === this.stone);
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this.groupMembers = this.groupMembers.filter(grp => grp.stone === this.stone);
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this.groupMembers.push(this);
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this.groupMembers.push(this);
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let frns = this.checkNeighbors().filter(nbr => nbr.stone === this.stone);
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let frns = this.checkNeighbors(Game).filter(nbr => nbr.stone === this.stone);
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for (let frn of frns) {
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for (let frn of frns) {
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this.groupMembers.push(frn);
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this.groupMembers.push(frn);
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}
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}
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@ -180,8 +220,8 @@ class Point {
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}
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}
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}
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}
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checkCapture = () => {
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checkCapture = (Game) => {
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let opps = this.checkNeighbors().filter(nbr => nbr.stone === gameState.turn * -1
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let opps = this.checkNeighbors(Game).filter(nbr => nbr.stone === Game.turn * -1
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&& nbr.getLiberties().every(liberty => liberty === this));
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&& nbr.getLiberties().every(liberty => liberty === this));
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for (let opp of opps) {
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for (let opp of opps) {
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if (opp.groupMembers.every(stone => stone.getLiberties().filter(liberty => liberty !== this).length === 0)) {
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if (opp.groupMembers.every(stone => stone.getLiberties().filter(liberty => liberty !== this).length === 0)) {
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@ -221,63 +261,41 @@ class Point {
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}
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}
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}
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}
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function findPointFromIdx(arr) {
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return pointFromIdx = boardState.find( point => point.pos[0] === arr[0] && point.pos[1] === arr[1] );
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}
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function clickBoard(evt) {
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function clearKo(Game) {
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evt.stopPropagation();
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for (let point in Game.boardState) {
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if (gameState.pass > 1 || gameState.winner) return editTerritory(evt);
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point = Game.boardState[point];
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// checks for placement and pushes to cell
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let placement = [ parseInt(evt.target.closest('td').id.split('-')[0]), parseInt(evt.target.closest('td').id.split('-')[1]) ];
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let point = findPointFromIdx(placement);
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//checks that this placement was marked as legal
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if ( !checkLegal(point) ) return;
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clearKo();
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clearPass();
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resolveCaptures(point);
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point.stone = gameState.turn;
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point.joinGroup();
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playSound(point);
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clearCaptures();
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gameState.gameRecord.push(`${STONES_DATA[gameState.turn]}: ${point.pos}`)
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gameState.turn*= -1;
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}
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function clearKo() {
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for (let point in boardState) {
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point = boardState[point];
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point.stone = point.stone === 'k' ? 0 : point.stone;
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point.stone = point.stone === 'k' ? 0 : point.stone;
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}
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}
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}
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}
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function clearPass() {
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function clearPass(Game) {
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gameState.pass = 0;
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Game.pass = 0;
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}
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}
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function resolveCaptures(point) {
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function resolveCaptures(point, Game) {
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if(!point.capturing.length) {
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if(!point.capturing.length) {
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point.checkCapture();
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point.checkCapture(Game);
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}
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}
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if(point.capturing.length) {
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if(point.capturing.length) {
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point.capturing.forEach(cap => {
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point.capturing.forEach(cap => {
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gameState.playerState[gameState.turn > 0 ? 'bCaptures' : 'wCaptures']++;
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Game.playerState[gameState.turn > 0 ? 'bCaptures' : 'wCaptures']++;
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cap.stone = checkKo(point) ? 'k' : 0;
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cap.stone = checkKo(point) ? 'k' : 0;
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cap.groupMembers = [];
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cap.groupMembers = [];
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})
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})
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}
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}
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}
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}
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function checkLegal(point) {
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function checkLegal(point, Game) {
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clearOverlay();
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// clearOverlay();
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// first step in logic: is point occupied, or in ko
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// first step in logic: is point occupied, or in ko
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if (point.stone) return false;
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if (point.stone) return false;
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// if point is not empty check if liberties
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// if point is not empty check if liberties
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if (point.getLiberties().length < 1) {
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if (point.getLiberties(Game).length < 1) {
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//if no liberties check if enemy group has liberties
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//if no liberties check if enemy group has liberties
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if ( point.checkCapture().length ) return true;
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if ( point.checkCapture(Game).length ) return true;
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//if neighboring point is not empty check if friendly group is alive
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//if neighboring point is not empty check if friendly group is alive
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if (point.checkGroup()) return true;
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if (point.checkGroup(Game)) return true;
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return false;
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return false;
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}
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}
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return true;
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return true;
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@ -295,9 +313,9 @@ function checkKo(point) { // currently prevents snapback // capturing point has
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}
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}
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function clearCaptures() {
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function clearCaptures(Game) {
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for (let point in boardState) {
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for (let point in Game.boardState) {
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point = boardState[point];
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point = Game.boardState[point];
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point.capturing = [];
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point.capturing = [];
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}
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}
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}
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}
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@ -11,14 +11,9 @@ const initGame = (game) => {
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return gamesInProgress[game.id].initGame();
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return gamesInProgress[game.id].initGame();
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}
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}
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const placeMove = (game, move) => {
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const makeMove = (game, move) => {
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if (!gamesInProgress[game]) {
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gamesInProgress[game] = storeGame(game)
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}
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// gamesInProgress[]
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let meta = {};
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let meta = {};
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// let newBoard = {...board};
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const board = gamesInProgress[game.id].makeMove(move);
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let board = [];
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return {board, meta}
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return {board, meta}
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}
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}
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@ -31,7 +26,7 @@ const getAllGames = () => {
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}
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}
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module.exports = {
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module.exports = {
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placeMove,
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makeMove,
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getAllGames,
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getAllGames,
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getBoard,
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getBoard,
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initGame
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initGame
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@ -1,15 +1,42 @@
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const assert = require('assert');
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const gameServices = require('../services/gameServices');
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const gameServices = require('../services/gameServices');
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describe('game services', () => {
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describe('game services', () => {
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it('games services persists game data', done => {
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it('init game returns game board', done => {
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gameServices.placeMove({id: 1}, {player: 'black', move: '3,3'})
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gameServices.initGame({id: 1, handicap: 4})
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console.log(gameServices.getAllGames())
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assert.deepEqual(gameServices.getBoard(1), fourHandicapBoard)
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done();
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done();
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});
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});
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it('init game returns game board', done => {
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it('games services places move', done => {
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gameServices.initGame({id: 1})
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gameServices.initGame({id: 1, handicap: 4})
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console.log(gameServices.getBoard(1))
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const afterMoveOne = gameServices.makeMove({id: 1}, {player: 'white', pos: { X:6, Y:3 }});
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const afterMoveOneShould = { board:{ ...fourHandicapBoard, '6-3': -1}, meta: {} };
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assert.deepEqual(afterMoveOne, afterMoveOneShould);
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done();
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done();
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})
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});
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})
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})
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const fourHandicapBoard = {
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'1-1': 0,'1-2': 0,'1-3': 0,'1-4': 0,'1-5': 0,'1-6': 0,'1-7': 0,'1-8': 0,'1-9': 0,'1-10': 0,'1-11': 0,'1-12': 0,'1-13': 0,'1-14': 0,'1-15': 0,'1-16': 0,'1-17': 0,'1-18': 0,'1-19': 0,
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'2-1': 0,'2-2': 0,'2-3': 0,'2-4': 0,'2-5': 0,'2-6': 0,'2-7': 0,'2-8': 0,'2-9': 0,'2-10': 0,'2-11': 0,'2-12': 0,'2-13': 0,'2-14': 0,'2-15': 0,'2-16': 0,'2-17': 0,'2-18': 0,'2-19': 0,
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'3-1': 0,'3-2': 0,'3-3': 0,'3-4': 0,'3-5': 0,'3-6': 0,'3-7': 0,'3-8': 0,'3-9': 0,'3-10': 0,'3-11': 0,'3-12': 0,'3-13': 0,'3-14': 0,'3-15': 0,'3-16': 0,'3-17': 0,'3-18': 0,'3-19': 0,
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'4-1': 0,'4-2': 0,'4-3': 0,'4-4': 1,'4-5': 0,'4-6': 0,'4-7': 0,'4-8': 0,'4-9': 0,'4-10': 0,'4-11': 0,'4-12': 0,'4-13': 0,'4-14': 0,'4-15': 0,'4-16': 1,'4-17': 0,'4-18': 0,'4-19': 0,
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'5-1': 0,'5-2': 0,'5-3': 0,'5-4': 0,'5-5': 0,'5-6': 0,'5-7': 0,'5-8': 0,'5-9': 0,'5-10': 0,'5-11': 0,'5-12': 0,'5-13': 0,'5-14': 0,'5-15': 0,'5-16': 0,'5-17': 0,'5-18': 0,'5-19': 0,
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'6-1': 0,'6-2': 0,'6-3': 0,'6-4': 0,'6-5': 0,'6-6': 0,'6-7': 0,'6-8': 0,'6-9': 0,'6-10': 0,'6-11': 0,'6-12': 0,'6-13': 0,'6-14': 0,'6-15': 0,'6-16': 0,'6-17': 0,'6-18': 0,'6-19': 0,
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'7-1': 0,'7-2': 0,'7-3': 0,'7-4': 0,'7-5': 0,'7-6': 0,'7-7': 0,'7-8': 0,'7-9': 0,'7-10': 0,'7-11': 0,'7-12': 0,'7-13': 0,'7-14': 0,'7-15': 0,'7-16': 0,'7-17': 0,'7-18': 0,'7-19': 0,
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'8-1': 0,'8-2': 0,'8-3': 0,'8-4': 0,'8-5': 0,'8-6': 0,'8-7': 0,'8-8': 0,'8-9': 0,'8-10': 0,'8-11': 0,'8-12': 0,'8-13': 0,'8-14': 0,'8-15': 0,'8-16': 0,'8-17': 0,'8-18': 0,'8-19': 0,
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'9-1': 0,'9-2': 0,'9-3': 0,'9-4': 0,'9-5': 0,'9-6': 0,'9-7': 0,'9-8': 0,'9-9': 0,'9-10': 0,'9-11': 0,'9-12': 0,'9-13': 0,'9-14': 0,'9-15': 0,'9-16': 0,'9-17': 0,'9-18': 0,'9-19': 0,
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'10-1': 0,'10-2': 0,'10-3': 0,'10-4': 0,'10-5': 0,'10-6': 0,'10-7': 0,'10-8': 0,'10-9': 0,'10-10': 0,'10-11': 0,'10-12': 0,'10-13': 0,'10-14': 0,'10-15': 0,'10-16': 0,'10-17': 0,'10-18': 0,'10-19': 0,
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'11-1': 0,'11-2': 0,'11-3': 0,'11-4': 0,'11-5': 0,'11-6': 0,'11-7': 0,'11-8': 0,'11-9': 0,'11-10': 0,'11-11': 0,'11-12': 0,'11-13': 0,'11-14': 0,'11-15': 0,'11-16': 0,'11-17': 0,'11-18': 0,'11-19': 0,
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'12-1': 0,'12-2': 0,'12-3': 0,'12-4': 0,'12-5': 0,'12-6': 0,'12-7': 0,'12-8': 0,'12-9': 0,'12-10': 0,'12-11': 0,'12-12': 0,'12-13': 0,'12-14': 0,'12-15': 0,'12-16': 0,'12-17': 0,'12-18': 0,'12-19': 0,
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'13-1': 0,'13-2': 0,'13-3': 0,'13-4': 0,'13-5': 0,'13-6': 0,'13-7': 0,'13-8': 0,'13-9': 0,'13-10': 0,'13-11': 0,'13-12': 0,'13-13': 0,'13-14': 0,'13-15': 0,'13-16': 0,'13-17': 0,'13-18': 0,'13-19': 0,
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'14-1': 0,'14-2': 0,'14-3': 0,'14-4': 0,'14-5': 0,'14-6': 0,'14-7': 0,'14-8': 0,'14-9': 0,'14-10': 0,'14-11': 0,'14-12': 0,'14-13': 0,'14-14': 0,'14-15': 0,'14-16': 0,'14-17': 0,'14-18': 0,'14-19': 0,
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'15-1': 0,'15-2': 0,'15-3': 0,'15-4': 0,'15-5': 0,'15-6': 0,'15-7': 0,'15-8': 0,'15-9': 0,'15-10': 0,'15-11': 0,'15-12': 0,'15-13': 0,'15-14': 0,'15-15': 0,'15-16': 0,'15-17': 0,'15-18': 0,'15-19': 0,
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'16-1': 0,'16-2': 0,'16-3': 0,'16-4': 1,'16-5': 0,'16-6': 0,'16-7': 0,'16-8': 0,'16-9': 0,'16-10': 0,'16-11': 0,'16-12': 0,'16-13': 0,'16-14': 0,'16-15': 0,'16-16': 1,'16-17': 0,'16-18': 0,'16-19': 0,
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|
'17-1': 0,'17-2': 0,'17-3': 0,'17-4': 0,'17-5': 0,'17-6': 0,'17-7': 0,'17-8': 0,'17-9': 0,'17-10': 0,'17-11': 0,'17-12': 0,'17-13': 0,'17-14': 0,'17-15': 0,'17-16': 0,'17-17': 0,'17-18': 0,'17-19': 0,
|
||||||
|
'18-1': 0,'18-2': 0,'18-3': 0,'18-4': 0,'18-5': 0,'18-6': 0,'18-7': 0,'18-8': 0,'18-9': 0,'18-10': 0,'18-11': 0,'18-12': 0,'18-13': 0,'18-14': 0,'18-15': 0,'18-16': 0,'18-17': 0,'18-18': 0,'18-19': 0,
|
||||||
|
'19-1': 0,'19-2': 0,'19-3': 0,'19-4': 0,'19-5': 0,'19-6': 0,'19-7': 0,'19-8': 0,'19-9': 0,'19-10': 0,'19-11': 0,'19-12': 0,'19-13': 0,'19-14': 0,'19-15': 0,'19-16': 0,'19-17': 0,'19-18': 0,'19-19': 0
|
||||||
|
};
|
Loading…
Reference in a new issue