Commit graph

305 commits

Author SHA1 Message Date
sorrelbri
17b2e2c31f connect FE submit resign to BE game service 2020-06-07 13:47:09 -07:00
sorrelbri
49873aa706 patch endGame scoring bug 2020-06-05 22:54:19 -07:00
sorrelbri
12f9847a0e add toggleTerritory logic to Game 2020-06-04 23:47:25 -07:00
sorrelbri
934b1b7b2d add endGame to count territory 2020-06-02 00:23:21 -07:00
sorrelbri
7c2bf6416b stub toggleTerritory and endGame methods on Game 2020-06-01 22:53:02 -07:00
sorrelbri
d1f3459516 add determineLife to Game.endGame, refactor joinEmptyPoints to avoid removing empty points from adjoining groups' liberties 2020-06-01 17:12:28 -07:00
sorrelbri
1b3dbd870a add determineTerritory to Game.endGame for empty points 2020-06-01 15:58:43 -07:00
sorrelbri
19a5282b73 add joinEmptyPoints to endGame method on Game 2020-05-31 23:27:38 -07:00
sorrelbri
55a282b5c8 update seed for honinbo game 2020-05-30 22:37:51 -07:00
sorrelbri
796bb7aad9 patch neighboring liberty bug 2020-05-30 21:44:52 -07:00
sorrelbri
d54d43c42c add cache confirmation check to Game Service 2020-05-30 16:43:41 -07:00
sorrelbri
181554124b decouple gameService from db 2020-05-30 16:01:13 -07:00
Sorrel Bri
3eabf4191a stub endGame function, add pass counter on Game 2020-05-15 22:00:08 -07:00
Sorrel Bri
9b419a416b stub submitPass on Game 2020-05-14 23:21:19 -07:00
Sorrel Bri
2922be86e1 Merge branch 'game_logic' 2020-05-14 21:01:54 -07:00
Sorrel Bri
ef0e53756e add submitResign to Game 2020-05-14 20:59:49 -07:00
Sorrel Bri
8cdefa98c1 add seed example game 2020-05-14 19:26:41 -07:00
Sorrel Bri
475db4e812 patch trace capture bug in Game 2020-05-12 16:47:17 -07:00
Sorrel Bri
73ba2bb237 patch trace capture bug in Game 2020-05-12 16:34:11 -07:00
Sorrel Bri
a324ece0af add move persistence to gameService 2020-05-11 18:18:42 -07:00
Sorrel Bri
2e613daa1b patch seeds without hardcoded ids to ensure auto-increment 2020-05-10 17:08:13 -07:00
Sorrel Bri
8e25106be6 update knex and pg 2020-05-10 13:29:14 -07:00
Sorrel Bri
72d31cca5b update bcrypt version 2020-05-10 12:04:58 -07:00
Sorrel Bri
7aed5b7bf9 connect new Game module to service and update frontend connections 2020-05-04 23:22:50 -07:00
Sorrel Bri
a02576532d refactor server side socket for connection with new Game service 2020-05-02 23:22:57 -07:00
Sorrel Bri
b8eb3770d9 deprecate Game.v1 2020-05-02 23:00:20 -07:00
Sorrel Bri
a99426e03f Game.returnToMove(x) where x >= 0 returns game state at move x 2020-05-02 22:04:22 -07:00
Sorrel Bri
d51e3f72f4 init Game.returnToMove(x) where x < 0 rewinds x number of moves 2020-05-02 21:25:54 -07:00
Sorrel Bri
bdeb9c9d86 init Game.returnToMove 2020-05-02 21:11:54 -07:00
Sorrel Bri
88e51fdbf9 add clearKo to Game called after makeMove is verified as legal 2020-05-02 20:30:28 -07:00
Sorrel Bri
2237e344c1 patch ko bug preventing snapback 2020-05-02 20:18:21 -07:00
Sorrel Bri
5ad997d276 add ko check to makeCaptures 2020-05-02 01:35:41 -07:00
Sorrel Bri
9646656f7a patch checkLegal logic for capturing Set to support snapback 2020-05-01 22:58:59 -07:00
Sorrel Bri
1142c1d448 refactor Point.capturing to Set to handle adjascent stones in same group 2020-04-30 23:45:19 -07:00
Sorrel Bri
e9d94d1fad green all capture tests 2020-04-30 23:12:11 -07:00
Sorrel Bri
1a1e5121d7 refactor Game.v2 to remove side effects 2020-04-30 23:01:30 -07:00
Sorrel Bri
a5fbeea929 add makeCaptures to Point 2020-04-29 22:24:27 -07:00
Sorrel Bri
13a882d212 add checkCaptures to Point, called during makeMove 2020-04-29 21:02:01 -07:00
Sorrel Bri
96af52823d add logic to prevent move at group's final liberty 2020-04-26 17:45:35 -07:00
Sorrel Bri
9164ee5987 add support for group joining moves at points with no liberties 2020-04-26 00:13:25 -07:00
Sorrel Bri
4a90b933a7 add logic for legal check that prevents moves at points with no liberties 2020-04-24 00:16:31 -07:00
Sorrel Bri
089783c82d add setLiberties to Point and refactor groups object to include liberties for each group 2020-04-23 00:24:12 -07:00
Sorrel Bri
e553601af7 add join group logic to Point, triggered by Game.makeMove 2020-04-22 23:17:46 -07:00
Sorrel Bri
b1f29f3d2d refactor getNeighbors in initBoard for array index lookup instead of boardState.find(...) 2020-04-20 17:39:52 -07:00
Sorrel Bri
bdfb6ebe85 add getNeighbors to initBoard() allowing Points to directly reference neighbors 2020-04-20 17:34:49 -07:00
Sorrel Bri
a54d4bf7e4 stub makeMove in Game v2 API 2020-04-19 22:58:26 -07:00
Sorrel Bri
37db281d08 add getMeta to Game API 2020-04-19 22:26:04 -07:00
Sorrel Bri
41e6e662e9 initialize board for all board sizes and handicap amounts 2020-04-19 15:02:09 -07:00
Sorrel Bri
8fb1b80cb6 add initGame to v2 Game logic service 2020-04-18 20:04:00 -07:00
Sorrel Bri
e53a8f4f2a Merge branch 'game_logic' 2020-04-17 17:17:18 -07:00