Sorrel Bri
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475db4e812
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patch trace capture bug in Game
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2020-05-12 16:47:17 -07:00 |
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Sorrel Bri
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a324ece0af
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add move persistence to gameService
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2020-05-11 18:18:42 -07:00 |
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Sorrel Bri
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7aed5b7bf9
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connect new Game module to service and update frontend connections
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2020-05-04 23:22:50 -07:00 |
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Sorrel Bri
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b8eb3770d9
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deprecate Game.v1
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2020-05-02 23:00:20 -07:00 |
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Sorrel Bri
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a99426e03f
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Game.returnToMove(x) where x >= 0 returns game state at move x
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2020-05-02 22:04:22 -07:00 |
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Sorrel Bri
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d51e3f72f4
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init Game.returnToMove(x) where x < 0 rewinds x number of moves
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2020-05-02 21:25:54 -07:00 |
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Sorrel Bri
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bdeb9c9d86
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init Game.returnToMove
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2020-05-02 21:11:54 -07:00 |
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Sorrel Bri
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88e51fdbf9
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add clearKo to Game called after makeMove is verified as legal
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2020-05-02 20:30:28 -07:00 |
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Sorrel Bri
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2237e344c1
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patch ko bug preventing snapback
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2020-05-02 20:18:21 -07:00 |
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Sorrel Bri
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5ad997d276
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add ko check to makeCaptures
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2020-05-02 01:35:41 -07:00 |
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Sorrel Bri
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9646656f7a
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patch checkLegal logic for capturing Set to support snapback
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2020-05-01 22:58:59 -07:00 |
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Sorrel Bri
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1142c1d448
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refactor Point.capturing to Set to handle adjascent stones in same group
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2020-04-30 23:45:19 -07:00 |
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Sorrel Bri
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e9d94d1fad
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green all capture tests
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2020-04-30 23:12:11 -07:00 |
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Sorrel Bri
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1a1e5121d7
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refactor Game.v2 to remove side effects
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2020-04-30 23:01:30 -07:00 |
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Sorrel Bri
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a5fbeea929
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add makeCaptures to Point
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2020-04-29 22:24:27 -07:00 |
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Sorrel Bri
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13a882d212
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add checkCaptures to Point, called during makeMove
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2020-04-29 21:02:01 -07:00 |
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Sorrel Bri
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96af52823d
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add logic to prevent move at group's final liberty
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2020-04-26 17:45:35 -07:00 |
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Sorrel Bri
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9164ee5987
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add support for group joining moves at points with no liberties
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2020-04-26 00:13:25 -07:00 |
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Sorrel Bri
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4a90b933a7
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add logic for legal check that prevents moves at points with no liberties
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2020-04-24 00:16:31 -07:00 |
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Sorrel Bri
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089783c82d
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add setLiberties to Point and refactor groups object to include liberties for each group
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2020-04-23 00:24:12 -07:00 |
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Sorrel Bri
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e553601af7
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add join group logic to Point, triggered by Game.makeMove
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2020-04-22 23:17:46 -07:00 |
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Sorrel Bri
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b1f29f3d2d
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refactor getNeighbors in initBoard for array index lookup instead of boardState.find(...)
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2020-04-20 17:39:52 -07:00 |
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Sorrel Bri
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bdfb6ebe85
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add getNeighbors to initBoard() allowing Points to directly reference neighbors
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2020-04-20 17:34:49 -07:00 |
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Sorrel Bri
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a54d4bf7e4
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stub makeMove in Game v2 API
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2020-04-19 22:58:26 -07:00 |
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Sorrel Bri
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37db281d08
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add getMeta to Game API
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2020-04-19 22:26:04 -07:00 |
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Sorrel Bri
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41e6e662e9
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initialize board for all board sizes and handicap amounts
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2020-04-19 15:02:09 -07:00 |
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Sorrel Bri
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8fb1b80cb6
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add initGame to v2 Game logic service
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2020-04-18 20:04:00 -07:00 |
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Sorrel Bri
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dde97e2a1f
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patch lerna bootstrap command
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2020-04-16 23:19:39 -07:00 |
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Sorrel Bri
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2c39fe1156
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patch Game logic neighboring stone bug
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2020-04-16 20:28:40 -07:00 |
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sorrelbri
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e69aa9b326
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package server and play-node-go
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2020-02-05 16:54:09 -08:00 |
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