sorrelbri
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a3aecfeadc
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revert https patch
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2020-06-08 14:13:32 -07:00 |
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sorrelbri
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0b2bfad12f
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add server side https redirect
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2020-06-08 14:00:45 -07:00 |
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sorrelbri
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18027ec1ef
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patch gameServices tests
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2020-06-07 17:27:16 -07:00 |
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sorrelbri
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be8cb70431
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connect FE submit pass to BE game service
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2020-06-07 17:06:26 -07:00 |
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sorrelbri
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17b2e2c31f
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connect FE submit resign to BE game service
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2020-06-07 13:47:09 -07:00 |
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sorrelbri
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49873aa706
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patch endGame scoring bug
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2020-06-05 22:54:19 -07:00 |
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sorrelbri
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12f9847a0e
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add toggleTerritory logic to Game
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2020-06-04 23:47:25 -07:00 |
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sorrelbri
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934b1b7b2d
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add endGame to count territory
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2020-06-02 00:23:21 -07:00 |
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sorrelbri
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7c2bf6416b
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stub toggleTerritory and endGame methods on Game
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2020-06-01 22:53:02 -07:00 |
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sorrelbri
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d1f3459516
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add determineLife to Game.endGame, refactor joinEmptyPoints to avoid removing empty points from adjoining groups' liberties
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2020-06-01 17:12:28 -07:00 |
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sorrelbri
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1b3dbd870a
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add determineTerritory to Game.endGame for empty points
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2020-06-01 15:58:43 -07:00 |
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sorrelbri
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19a5282b73
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add joinEmptyPoints to endGame method on Game
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2020-05-31 23:27:38 -07:00 |
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sorrelbri
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55a282b5c8
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update seed for honinbo game
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2020-05-30 22:37:51 -07:00 |
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sorrelbri
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796bb7aad9
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patch neighboring liberty bug
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2020-05-30 21:44:52 -07:00 |
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sorrelbri
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d54d43c42c
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add cache confirmation check to Game Service
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2020-05-30 16:43:41 -07:00 |
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sorrelbri
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181554124b
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decouple gameService from db
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2020-05-30 16:01:13 -07:00 |
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Sorrel Bri
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3eabf4191a
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stub endGame function, add pass counter on Game
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2020-05-15 22:00:08 -07:00 |
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Sorrel Bri
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9b419a416b
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stub submitPass on Game
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2020-05-14 23:21:19 -07:00 |
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Sorrel Bri
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2922be86e1
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Merge branch 'game_logic'
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2020-05-14 21:01:54 -07:00 |
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Sorrel Bri
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ef0e53756e
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add submitResign to Game
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2020-05-14 20:59:49 -07:00 |
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Sorrel Bri
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8cdefa98c1
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add seed example game
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2020-05-14 19:26:41 -07:00 |
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Sorrel Bri
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475db4e812
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patch trace capture bug in Game
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2020-05-12 16:47:17 -07:00 |
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Sorrel Bri
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73ba2bb237
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patch trace capture bug in Game
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2020-05-12 16:34:11 -07:00 |
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Sorrel Bri
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a324ece0af
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add move persistence to gameService
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2020-05-11 18:18:42 -07:00 |
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Sorrel Bri
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2e613daa1b
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patch seeds without hardcoded ids to ensure auto-increment
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2020-05-10 17:08:13 -07:00 |
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Sorrel Bri
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8e25106be6
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update knex and pg
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2020-05-10 13:29:14 -07:00 |
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Sorrel Bri
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72d31cca5b
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update bcrypt version
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2020-05-10 12:04:58 -07:00 |
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Sorrel Bri
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7aed5b7bf9
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connect new Game module to service and update frontend connections
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2020-05-04 23:22:50 -07:00 |
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Sorrel Bri
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a02576532d
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refactor server side socket for connection with new Game service
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2020-05-02 23:22:57 -07:00 |
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Sorrel Bri
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b8eb3770d9
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deprecate Game.v1
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2020-05-02 23:00:20 -07:00 |
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Sorrel Bri
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a99426e03f
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Game.returnToMove(x) where x >= 0 returns game state at move x
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2020-05-02 22:04:22 -07:00 |
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Sorrel Bri
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d51e3f72f4
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init Game.returnToMove(x) where x < 0 rewinds x number of moves
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2020-05-02 21:25:54 -07:00 |
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Sorrel Bri
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bdeb9c9d86
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init Game.returnToMove
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2020-05-02 21:11:54 -07:00 |
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Sorrel Bri
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88e51fdbf9
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add clearKo to Game called after makeMove is verified as legal
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2020-05-02 20:30:28 -07:00 |
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Sorrel Bri
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2237e344c1
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patch ko bug preventing snapback
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2020-05-02 20:18:21 -07:00 |
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Sorrel Bri
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5ad997d276
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add ko check to makeCaptures
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2020-05-02 01:35:41 -07:00 |
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Sorrel Bri
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9646656f7a
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patch checkLegal logic for capturing Set to support snapback
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2020-05-01 22:58:59 -07:00 |
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Sorrel Bri
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1142c1d448
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refactor Point.capturing to Set to handle adjascent stones in same group
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2020-04-30 23:45:19 -07:00 |
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Sorrel Bri
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e9d94d1fad
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green all capture tests
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2020-04-30 23:12:11 -07:00 |
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Sorrel Bri
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1a1e5121d7
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refactor Game.v2 to remove side effects
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2020-04-30 23:01:30 -07:00 |
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Sorrel Bri
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a5fbeea929
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add makeCaptures to Point
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2020-04-29 22:24:27 -07:00 |
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Sorrel Bri
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13a882d212
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add checkCaptures to Point, called during makeMove
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2020-04-29 21:02:01 -07:00 |
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Sorrel Bri
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96af52823d
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add logic to prevent move at group's final liberty
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2020-04-26 17:45:35 -07:00 |
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Sorrel Bri
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9164ee5987
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add support for group joining moves at points with no liberties
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2020-04-26 00:13:25 -07:00 |
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Sorrel Bri
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4a90b933a7
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add logic for legal check that prevents moves at points with no liberties
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2020-04-24 00:16:31 -07:00 |
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Sorrel Bri
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089783c82d
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add setLiberties to Point and refactor groups object to include liberties for each group
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2020-04-23 00:24:12 -07:00 |
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Sorrel Bri
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e553601af7
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add join group logic to Point, triggered by Game.makeMove
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2020-04-22 23:17:46 -07:00 |
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Sorrel Bri
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b1f29f3d2d
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refactor getNeighbors in initBoard for array index lookup instead of boardState.find(...)
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2020-04-20 17:39:52 -07:00 |
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Sorrel Bri
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bdfb6ebe85
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add getNeighbors to initBoard() allowing Points to directly reference neighbors
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2020-04-20 17:34:49 -07:00 |
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Sorrel Bri
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a54d4bf7e4
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stub makeMove in Game v2 API
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2020-04-19 22:58:26 -07:00 |
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