node-go/packages/play-node-go/server/services/gameServices.js

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648 B
JavaScript

const Game = require('./Game').Game;
const gamesInProgress = { }
const storeGame = (game) => {
gamesInProgress[game.id] = new Game(game);
}
const initGame = (game) => {
gamesInProgress[game.id] = new Game(game)
return gamesInProgress[game.id].initGame();
}
const makeMove = (game, move) => {
if (!gamesInProgress[game.id]) initGame(game);
const newState = gamesInProgress[game.id].makeMove(move);
return {...newState}
}
const getBoard = (gameId) => {
return gamesInProgress[gameId].getBoardState();
}
const getAllGames = () => {
return gamesInProgress;
}
module.exports = {
makeMove,
getAllGames,
getBoard,
initGame
}