node-go/packages/server/play-node-go/src/io.js

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678 B
JavaScript

import socketIOClient from 'socket.io-client';
import config from './config';
const launch = (socket, dispatch) => {
socket.on('connected', () => {
dispatch({type:'SOCKET', message:'CONNECTED', body:{}});
});
socket.on('connect_error', err => {
dispatch({type: 'ERR', message:'SOCKET_ERROR', body: {socketError: err}});
});
socket.on('error', err => {
dispatch({type: 'ERR', message:'SOCKET_ERROR', body: {socketError: err}});
});
socket.on('room_connected', (data) => {
dispatch({type: 'ROOM', message: 'CONNECT_ROOM', body: data});
});
socket.on('new_user', (data) => {
console.log(data)
})
return socket;
}
export {
launch
}