633 B
633 B
there is something inside me that has no name
original concept sketched out for QGJam, 2023 Oct -- beginning of godot implementation
building with bevy
developing
this project is structured with two binaries:
- an app entrypoint in which to run the game
- an editor entrypoint in which to edit assets to be included in the game and one library:
- a game lib that contains most of the game logic, data and assets
running
cargo run # launches from "app" binary
cargo run --bin editor # launches from "editor" binary