Sorrel Bri
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dbd671a964
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add controls for clearing canvas and resetting to initial seed
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2020-05-25 15:40:02 -07:00 |
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Sorrel Bri
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fde2e26806
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remove table el and refactor for canvas
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2020-05-25 14:52:00 -07:00 |
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Sorrel Bri
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8b20fd35f6
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init controls for play, pause, and generation rate
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2020-05-25 12:42:58 -07:00 |
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Sorrel Bri
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c3a5ef388f
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updates View with each generation; View expands as needed
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2020-05-24 23:08:48 -07:00 |
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Sorrel Bri
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f7dfdcd204
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structure game View
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2020-05-24 21:32:29 -07:00 |
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Sorrel Bri
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e3cc5ae984
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refactor GameField and ensure glider functions
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2020-05-24 16:26:56 -07:00 |
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Sorrel Bri
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32762e6ca8
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refactor fieldStream, handles oscillators
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2020-05-24 15:54:41 -07:00 |
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Sorrel Bri
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9c52a320eb
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add .next to fieldStream to calculate liveNeighbors of each Cell
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2020-05-24 14:38:12 -07:00 |
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Sorrel Bri
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bf239fe656
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stub fieldStream
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2020-05-24 13:23:26 -07:00 |
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Sorrel Bri
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530acc0aeb
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stub out stream for Cell
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2020-05-24 12:48:31 -07:00 |
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Sorrel Bri
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f46b72f6db
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git ignore dist dir
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2020-05-23 23:44:39 -07:00 |
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Sorrel Bri
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ea42beed13
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refactor GameField constructor for mapped seed Cells
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2020-05-23 23:37:39 -07:00 |
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Sorrel Bri
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f68cd3a62a
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add Game Field seed to constructor
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2020-05-23 23:23:52 -07:00 |
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Sorrel Bri
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c73e13927d
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add conditional living logic
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2020-05-23 22:58:19 -07:00 |
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Sorrel Bri
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057a0fdd09
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stub Cell component; add css loader
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2020-05-23 22:12:39 -07:00 |
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Sorrel Bri
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e123ae201d
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init webpack + babel
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2020-05-23 13:03:51 -07:00 |
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Sorrel Bri
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c03311419e
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git init
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2020-05-22 23:31:43 -07:00 |
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